2013 STEM da Vinci Arm

There is a revolution.
It’s a human and technological revolution.
It’s motion and emotion.
It’s information. It’s visual. It’s musical. It’s sensorial. It’s conceptual. It’s universal.
It’s beyond words and numbers. It’s happening.
The natural progression of science and art finding each other to better touch and define the human experience.
There is a revolution in the way that we think, in the way that we share, and the way that we express our stories, our evolution.
This is a time of communication, connection and creative collaboration.

– Natasha Tsakos, Director/Actor


In early 2010, global entrepreneur Harvey White first used the term STEAM (science, technology, engineering, art and math) adding an “A” to the acronym STEM, acknowledging the importance of the arts to innovation in all fields, including STEM. STEAM incorporates “habits of mind of the artist” and reflects an approach to teaching and learning that contributes a critical dimension to creative problem solving, and as White maintained, our economic well-being.

The application of the arts and sciences to problem-solving and innovation is not a new phenomenon. In the last several years, however, the idea has gained traction and attention among diverse groups from educators to economists. Leaders in these arenas have testified to the value of weaving the arts with the sciences to state and federal legislators, hence increasing exposure to and the validity of STEAM.

To learn more about developments in the world of STEAM: www.uwlax.edu/conted/stem/resources.html

Find out what STEAM activities are occurring at UW-La Crosse: STEAM Programs and Projects: